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dc.contributor.authorCarbonell Carrera, Carlos
dc.contributor.authorJaeger, Allison. J.
dc.contributor.authorSaorín Pérez, José Luis
dc.contributor.authorMelián Díaz, Damari
dc.contributor.authorTorre Cantero, Jorge de la
dc.date.accessioned2022-11-25T07:02:15Z
dc.date.available2022-11-25T07:02:15Z
dc.date.issued2021
dc.identifier.citationCarbonell Carrera, C., Jaeger, A. J., Saorín Perez, J. L., Melián Díaz, D. y Torre Cantero, J. L. (2021). Minecraft as a block building approach for developing spatial skills. Entertainment Computing, 38, 100427. https://doi.org/10.1016/j.entcom.2021.100427.es
dc.identifier.issn18759521
dc.identifier.urihttp://hdl.handle.net/20.500.12251/2610
dc.description.abstractSpatial skills belong to a group of functions and capacities that allow for the manipulation and processing of spatial information. Spatial skills are essential in STEM fields where students need to imagine objects in different orientations, manipulate three-dimensional models, and mentally reconstruct drawings from two to three dimensions. However, many students have difficulty with understanding 3D spatial geometry and the transitions between 2D and 3D. Making accurate drawings of spatial objects and 3D visual-spatial understanding are factors that impact one's ability to learn spatial geometry. Spatial skills can be developed through specific training with appropriate tools, and Minecraft allows for the creation of and interaction with 3D objects and scenarios. The present study investigated the impact of a block-building workshop that implemented Minecraft activities on the development and training of students' mental rotation skill. After the workshop, participants showed an improvement on the mental rotation task. In the development of mental rotation skill field have been carried out in other research different strategies using 3D modeling, SketchUp, Tetris, Block 3D apps and Augmented Reality. The activity carried out with Minecraft offers good results, only surpassed by augmented reality. © 2021es
dc.language.isoenges
dc.publisherElsevier B.V.es
dc.titleMinecraft as a block building approach for developing spatial skillses
dc.typearticlees
dc.identifier.doi10.1016/j.entcom.2021.100427
dc.identifier.urlhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85103784794&doi=10.1016%2fj.entcom.2021.100427&partnerID=40&md5=3509d1fd1f8c9b28f0b504359e449abbes
dc.issue.numberes
dc.journal.titleEntertainment Computinges
dc.page.initiales
dc.page.finales
dc.subject.keywordSistemas constructivoses
dc.subject.keywordHabilidades espacialeses
dc.subject.keywordEducación STEMes
dc.subject.keywordModelado tridimensionales
dc.subject.keywordMinecraft - juego -es
dc.subject.keywordMetodología didácticaes
dc.subject.unesco1210.11 Topología Tridimensionales
dc.subject.unesco5801.07 Métodos Pedagógicoses
dc.subject.unesco1207.06 Teoría de Juegoses
dc.volume.number38es


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