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dc.contributor.authorMeier, Cecile
dc.contributor.authorSaorín Pérez, José Luis
dc.contributor.authorTorre Cantero, Jorge Luis de la
dc.contributor.authorBonnet de León, Alejandro
dc.contributor.authorMelgar Ramírez, Miguel
dc.date.accessioned2026-07-01T07:50:38Z
dc.date.available2026-07-01T07:50:38Z
dc.date.issued2016
dc.identifier.citationMeier, C., Saorín Pérez, J. L., Torre Cantero, J. L. D. L., Bonnet de León, A., y Melgar Ramírez, M. (2016). Building a virtual world in Minecraft for learning urban sculptural heritage. Revista Latinoamericana De Tecnologia Educativa-Relatec, 15(3), 83-97. https://doi.org/10.17398/1695-288X.15.3.83es
dc.identifier.issn1695-288X
dc.identifier.urihttp://hdl.handle.net/20.500.12251/5090
dc.description.abstractThis article describes an experience to divulge the sculptural heritage to students through an immersive virtual world in three dimensions. This world has been built with Minecraft and consists of a 3D simulation of a physical space that represents part of the city of Santa Cruz de Tenerife, specifically the Rambla which crosses the entire city and the Parque Garcia Sanabria. In this area of the city, 24 sculptures are located corresponding to the First International Street Sculpture Exhibition. These works have been placed in the virtual world in its actual location and designed an activity to make a virtual tour. This paper details the steps to create the virtual environment working with free programs that can be used with a basic computer knowledge. To test this material, an activity has been performed with 12 students belonging to the Master of Education to validate technological aspects, measure the learning improves and at the end, the students fill a satisfaction questionnaire.es
dc.language.isospaes
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleConstrucción de un mundo virtual en Minecraft para el aprendizaje del patrimonio escultórico urbanoes
dc.title.alternativeBuilding a virtual world in Minecraft for learning urban sculptural heritageen
dc.typearticle
dc.identifier.doi10.17398/1695-288X.15.3.83
dc.issue.number3es
dc.journal.titleRevista Latinoamericana De Tecnologia Educativa-Relateces
dc.page.initial83es
dc.page.final97es
dc.rights.accessRightsopenAccesses
dc.subject.keywordPatrimonio escultóricoes
dc.subject.keywordPatrimonio culturales
dc.subject.keywordAplicaciones en educaciónes
dc.subject.keywordRealidad Virtual (RV)es
dc.subject.keywordAprendizajees
dc.subject.unesco1203.26 Simulaciónes
dc.subject.unesco3305 Tecnología de la Construcciónes
dc.subject.unesco3305.37 Planificación Urbanaes
dc.subject.unesco5802 Organización y Planificación de la Educaciónes
dc.subject.unesco6201 Arquitecturaes
dc.volume.number15


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