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dc.contributor.authorMartín Dorta, Norena Natalia
dc.contributor.authorSanchez Berriel, I.
dc.contributor.authorBravo, M.
dc.contributor.authorHernández, J.
dc.contributor.authorSaorín Pérez, José Luis
dc.contributor.authorContero Gónzalez, Manuel
dc.date.accessioned2026-07-01T08:03:49Z
dc.date.available2026-07-01T08:03:49Z
dc.date.issued2010
dc.identifier.citationMartín Dorta, N. N., Sanchez Berriel, I., Bravo, M., Hernández, J., Saorín Pérez, J. L., y Contero Gónzalez, M. (2010). A 3D educational mobile game to enhance student's spatial skills. En 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010 (pp. 6-10). https://doi.org/10.1109/ICALT.2010.9es
dc.identifier.isbn9780769540559
dc.identifier.urihttp://hdl.handle.net/20.500.12251/6387
dc.description.abstractRecent studies have brought attention to the pedagogical potential of mobile devices, and various experiments have tested tools in handheld devices, indicating that they strengthen and support learning in different fields. The purpose of the work presented in this paper was to design a 3D construction mobile game for 3D spatial visualization training, with the aim of familiarizing users with a 3D environment and improving their understanding of the 2D-3D relationship. This paper describes the architecture of the system that we developed, which includes several different applications: (a) a mobile game played on touchscreen devices to permit students to solve exercises about building models with unit-sized cubes in a 3D environment; (b) a PC application, to permit the teacher to design exercises and manage users; and (c) a server application and a database to collect and manage data. The J2ME Mobile 3D Graphics library is used and development is done in Netbeans. Satisfaction questionnaires and observation records were kept of work done by the users in order to evaluate the mobile game. The results show a high degree of satisfaction with the game and that users realize how useful this game can be for the proposed aims. © 2010 IEEE.es
dc.language.isoenges
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleA 3D educational mobile game to enhance student's spatial skillses
dc.typeconferenceObject
dc.identifier.conferenceObject10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010es
dc.identifier.doi10.1109/ICALT.2010.9
dc.identifier.urlhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-78049306609&doi=10.1109%2fICALT.2010.9&partnerID=40&md5=bc22a1430b2d3850b45738ebab0f15db
dc.page.initial6es
dc.page.final10es
dc.rights.accessRightsopenAccesses
dc.subject.keywordAplicaciones en educaciónes
dc.subject.keywordProcesos enseñanza-aprendizajees
dc.subject.keywordMetodología docentees
dc.subject.keywordUniversidades
dc.subject.keywordAplicaciones para el móvil (App)es
dc.subject.keywordObjetos de aprendizajees
dc.subject.keywordCapacidades y habilidades específicases
dc.subject.unesco3305 Tecnología de la Construcciónes
dc.subject.unesco5801 Teoría y Métodos Educativoses
dc.subject.unesco5802 Organización y Planificación de la Educaciónes
dc.subject.unesco1203.10 Enseñanza Con Ayuda de Ordenadores
dc.subject.unesco1203.17 Informáticaes


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