RIARTE Home
    • español
    • English
  • English 
    • español
    • English
  • Login
View Item 
  •   RIARTE Home
  • 2. INVESTIGACIÓN CIENTÍFICA
  • Capítulos de libros científicos
  • View Item
  •   RIARTE Home
  • 2. INVESTIGACIÓN CIENTÍFICA
  • Capítulos de libros científicos
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Concept Takes Command: A Proposal to Teach and Learn Architectural Graphics with Digital Tools

Identifiers
URI: http://hdl.handle.net/20.500.12251/3886
View/Open: https://doi.org/10.1007/978-3-031-57575-4_11
ISSN: 2661-8192
DOI: 10.1007/978-3-031-57575-4_11
Share
Statistics
View Usage Statistics
Metadata
Show full item record
Author
Fernández Álvarez, Ángel José; López Chao, Vicente
Date
2024
Subject/s

Metodología docente

Diseño arquitectónico

Formación universitaria

Building Information Modeling (BIM)

Herramientas educativas

Unesco Subject/s

1203.09 Diseño Con Ayuda del Ordenador

5801.07 Métodos Pedagógicos

5801.03 desarrollo del Programa de Estudios

Abstract

This paper presents a reflection on the teaching of architectural graphics using digital tools, drawing from experiences developed in first-year courses within the field of knowledge. The pedagogical approaches aim to furnish students with a robust conceptual foundation that transcends superficial knowledge of software, fostering a profound understanding of the internal operational logics. We describe a didactic experience structured around four content sections concerning representation, 3D modeling, building information modeling via parametric components, and architectural visualization based on digital post-production strategies. The goal is to achieve a conscious and adaptable utilization of digital tools, surpassing the constraints of mere command-based training. We propose a pragmatic approach rooted in computational thinking that prioritizes conceptual understanding over instrumental training, facilitating effective adaptation to successive technological changes and evolutions.

This paper presents a reflection on the teaching of architectural graphics using digital tools, drawing from experiences developed in first-year courses within the field of knowledge. The pedagogical approaches aim to furnish students with a robust conceptual foundation that transcends superficial knowledge of software, fostering a profound understanding of the internal operational logics. We describe a didactic experience structured around four content sections concerning representation, 3D modeling, building information modeling via parametric components, and architectural visualization based on digital post-production strategies. The goal is to achieve a conscious and adaptable utilization of digital tools, surpassing the constraints of mere command-based training. We propose a pragmatic approach rooted in computational thinking that prioritizes conceptual understanding over instrumental training, facilitating effective adaptation to successive technological changes and evolutions.

Collections
  • Capítulos de libros científicos

Browse

All of RIARTECommunities and CollectionsAuthorsTitlesSubjectsUnesco subjectsTypes of documentsThis CollectionAuthorsTitlesSubjectsUnesco subjectsTypes of documents

My Account

LoginRegister

Statistics

View Usage Statistics

Help

About RIARTEFAQLocate informationPoliciesPolítica de Protección de Datos

OA Publishing Policies

Logo SHERPA/RoMEOLogo Dulcinea

Content diffusion

Logo RecolectaLogo Hispana

Copyright © Spanish General Council of Technical Architecture 2018 | Legal notice | Política de Protección de Datos

Facebook
Twitter
Contact Us Send Feedback